%{ Bagpipe music settings for LilyPond. This file builds on work by Andrew McNabb (http://www.mcnabbs.org/andrew/) Substantial changes and additions made by Sven Axelsson, the Murray Pipes & Drums of Gothenburg (http://www.murrays.nu) Notation - Errors fixed by Julia Meihoefer and Oliver Briede are marked '@JO' $Id: bagpipe.ly,v 1.12 2006/03/16 14:39:46 hanwen Exp $ %} \version "2.19.0" % Notes of the scale of the Great Highland Bagpipe. Extra high notes for bombarde. % Flat notes used mainly in some modern music. pitchnamesBagpipe = #`( (G . ,(ly:make-pitch 0 4 NATURAL)) (a . ,(ly:make-pitch 0 5 NATURAL)) (b . ,(ly:make-pitch 0 6 NATURAL)) (c . ,(ly:make-pitch 1 0 SHARP)) (cflat . ,(ly:make-pitch 1 0 FLAT)) (d . ,(ly:make-pitch 1 1 NATURAL)) (e . ,(ly:make-pitch 1 2 NATURAL)) (f . ,(ly:make-pitch 1 3 SHARP)) (fflat . ,(ly:make-pitch 1 3 FLAT)) (g . ,(ly:make-pitch 1 4 NATURAL)) (gflat . ,(ly:make-pitch 1 4 FLAT)) (A . ,(ly:make-pitch 1 5 NATURAL)) (B . ,(ly:make-pitch 1 6 NATURAL)) (C . ,(ly:make-pitch 2 0 SHARP)) ) pitchnames = \pitchnamesBagpipe #(ly:parser-set-note-names parser pitchnames) % Bagpipe music is written in something like D major. If we use % flattened notes, the flat should be shown on all instances. hideKeySignature = { % We normally don't want to show the key signature. \omit Staff.KeySignature \set Staff.extraNatural = ##f \key d \major \accidentalStyle forget } showKeySignature = { % Show the key signature e.g. for BMW compatibility. \override Staff.KeySignature.stencil = #ly:key-signature-interface::print \set Staff.extraNatural = ##f \key d \major \accidentalStyle forget } % Layout tweaks. \layout { \context { \Voice % All stems go down. \override Stem.direction = #DOWN % All slurs and ties are on top. \override Slur.direction = #UP \override Tie.direction = #UP } } % Some common timing tweaks. % Sets the autobeamer to span quarter notes only. Use for fast music. quarterBeaming = { \set Staff.beamExceptions = #'() } halfBeaming = { \set Staff.beamExceptions = \beamExceptions { 8[ 8 8 8] | \tuplet 3/2 { 8[ 8 8] 8[ 8 8] 8[ 8 8] 8[ 8 8] } } } % Reels are in allabreve time with half note beaming. reelTime = { \time 2/2 \halfBeaming } % 4/4 marches are written with numerical time signature and with quarter beaming. marchTime = { \time 4/4 \numericTimeSignature \quarterBeaming } % Add appropriate tweaks needed for piping grace notes to look great. stemspace = #(define-music-function (parser location extent) (pair?) #{ \once \override Staff.Stem.X-extent = #extent #}) pgrace = #(define-music-function (parser location notes) (ly:music?) #{ \override Score.GraceSpacing.spacing-increment = #0 \override Score.Stem.beamlet-max-length-proportion = #'(0.5 . 0.5) \small \grace $notes \normalsize \revert Score.Stem.beamlet-default-length #}) % Single grace notes grG = { \pgrace { G32 } } gra = { \pgrace { a32 } } grb = { \pgrace { b32 } } grc = { \pgrace { c32 } } grd = { \pgrace { d32 } } gre = { \pgrace { e32 } } grf = { \pgrace { f32 } } grg = { \pgrace { g32 } } grA = { \pgrace { A32 } } % Doublings dblG = { \pgrace { g32[ G d] } } dbla = { \pgrace { g32[ a d] } } dblb = { \pgrace { g32[ b d] } } dblc = { \pgrace { g32[ c d] } } dbld = { \pgrace { g32[ d e] } } dble = { \pgrace { g32[ e f] } } dblf = { \pgrace { g32[ f g] } } % These are the same as the half doublings. dblg = { \pgrace { g32[ f] } } dblA = { \pgrace { A32[ g] } } % Half doublings hdblG = { \pgrace { G32[ d] } } hdbla = { \pgrace { a32[ d] } } hdblb = { \pgrace { b32[ d] } } hdblc = { \pgrace { c32[ d] } } hdbld = { \pgrace { d32[ e] } } hdble = { \pgrace { e32[ f] } } hdblf = { \pgrace { f32[ g] } } hdblg = { \pgrace { g32[ f] } } hdblA = { \pgrace { A32[ g] } } % Thumb doublings tdblG = { \pgrace { A32[ G d] } } tdbla = { \pgrace { A32[ a d] } } tdblb = { \pgrace { A32[ b d] } } tdblc = { \pgrace { A32[ c d] } } tdbld = { \pgrace { A32[ d e] } } tdble = { \pgrace { A32[ e f] } } tdblf = { \pgrace { A32[ f g] } } tdblg = { \pgrace { A32[ g f] } } % Shakes / Pele % A few of these can't really be played and are here only for consistency. % @JO: We would skip the previous comment line. It is irritating, because some triple strikes % are intentionally left out, because they can't be played. % shakea = { \pgrace { g32[ a e a G] } } shakeb = { \pgrace { g32[ b e b G] } } shakec = { \pgrace { g32[ c e c G] } } shaked = { \pgrace { g32[ d e d G] } } wshaked = { \pgrace { g32[ d e d c] } } % @JO: added missing light shake shakee = { \pgrace { g32[ e f e a] } } %shakef = { \pgrace { g32[ f g f a] } } % @JO: changed a to e shakef = { \pgrace { g32[ f g f e] } } shakeg = { \pgrace { A32[ f g a] } } shakeA = { \pgrace { A32[ g A a] } } % Half shakes / Half Pele %hshakea = { \pgrace { a32[ d a G] } } % @JO: changed d to e hshakea = { \pgrace { a32[ e a G] } } %hshakeb = { \pgrace { b32[ d b G] } } % @JO: changed d to e hshakeb = { \pgrace { b32[ e b G] } } %hshakec = { \pgrace { c32[ d c G] } } % @JO: changed d to e hshakec = { \pgrace { c32[ e c G] } } hshaked = { \pgrace { d32[ e d G] } } whshaked = { \pgrace { d32[ e d c] } } % @JO: added missing light half shake hshakee = { \pgrace { e32[ f e a] } } %hshakef = { \pgrace { f32[ g f a] } } % @JO: changed a to e hshakef = { \pgrace { f32[ g f e] } } %hshakeg = { \pgrace { g32[ f g a] } } % @JO: changed f to A and a to f hshakeg = { \pgrace { g32[ A g f] } } hshakeA = { \pgrace { A32[ g A a] } } % Thumb shakes / Thumb Peles %tshakea = { \pgrace { A32[ a d a G] } } % @JO: changed d to e tshakea = { \pgrace { A32[ a e a G] } } %tshakeb = { \pgrace { A32[ b d b G] } } % @JO: changed d to e tshakeb = { \pgrace { A32[ b e b G] } } %tshakec = { \pgrace { A32[ c d c G] } } % @JO: changed d to e tshakec = { \pgrace { A32[ c e c G] } } tshaked = { \pgrace { A32[ d e d G] } } wtshaked = { \pgrace { A32[ d e d c] } } % @JO: added missing light thumb shake tshakee = { \pgrace { A32[ e f e a] } } %tshakef = { \pgrace { A32[ f g f a] } } % @JO: changed a to e tshakef = { \pgrace { A32[ f g f e] } } %tshakeg = { \pgrace { A32[ f g a] } } % @JO: changed f to g, g to A, a to g and add f tshakeg = { \pgrace { A32[ g A g f] } } tshakeA = { \pgrace { A32[ g A a] } } % Slurs / G - Grace Strike % A few of these can't really be played and are here only for consistency. % @JO: We would skip the previous comment line. It is irritating, because some triple strikes % are intentionally left out, because they can't be played. % slura = { \pgrace { g32[ a G] } } slurb = { \pgrace { g32[ b G] } } slurc = { \pgrace { g32[ c G] } } slurd = { \pgrace { g32[ d G] } } wslurd = { \pgrace { g32[ d c] } } slure = { \pgrace { g32[ e a] } } %slurf = { \pgrace { g32[ f a] } } % @JO: changed a to e slurf = { \pgrace { g32[ f e] } } slurg = { \pgrace { A32[ f a] } } slurA = { \pgrace { f32[ a] } } % Half slurs / Half Strike hslura = { \pgrace { a32[ G] } } hslurb = { \pgrace { b32[ G] } } hslurc = { \pgrace { c32[ G] } } hslurd = { \pgrace { d32[ G] } } whslurd = { \pgrace { d32[ c] } } hslure = { \pgrace { e32[ a] } } %hslurf = { \pgrace { f32[ a] } } % @JO: changed a to e hslurf = { \pgrace { f32[ e] } } %hslurg = { \pgrace { g32[ a] } } % @JO: changed a to f hslurg = { \pgrace { g32[ f] } } hslurA = { \pgrace { A32[ a] } } % Thumb slurs / Thumb Strike tslura = { \pgrace { A32[ a G] } } tslurb = { \pgrace { A32[ b G] } } tslurc = { \pgrace { A32[ c G] } } tslurd = { \pgrace { A32[ d G] } } wtslurd = { \pgrace { A32[ d c] } } tslure = { \pgrace { A32[ e a] } } %tslurf = { \pgrace { A32[ f a] } } % @JO: changed a to e tslurf = { \pgrace { A32[ f e] } } %tslurg = { \pgrace { A32[ f a] } } % @JO: changed f to g and a to f tslurg = { \pgrace { A32[ g f] } } tslurA = { \pgrace { f32[ a] } } % Catches / Half Grip %catcha = { \pgrace { a32[ G d G] } } % @JO: Names are irritating for these movements. %catchb = { \pgrace { b32[ G d G] } } % Does not match with above name conventions. %catchc = { \pgrace { c32[ G d G] } } % These movements are half catches %catchd = { \pgrace { d32[ G b G] } } % (shorter than catches). %catche = { \pgrace { e32[ G d G] } } % Correct movements 'catches' follow here: catcha = { \pgrace { g32[ a G d G] } } catchb = { \pgrace { g32[ b G d G] } } catchc = { \pgrace { g32[ c G d G] } } catchd = { \pgrace { g32[ d G d G] } } % @JO: added normal d %catchd = { \pgrace { g32[ d G b G] } } % @JO: this is light d wcatchd = { \pgrace { g32[ d G b G] } } catche = { \pgrace { g32[ e G d G] } } % @JO: Half catches / G - Grace Grip %gcatcha = { \pgrace { g32[ a G d G] } } % @JO: Names are irritating for these movements. %gcatchb = { \pgrace { g32[ b G d G] } } % Does not match with above name conventions. %gcatchc = { \pgrace { g32[ c G d G] } } % These movements are 'normal' catches %gcatchd = { \pgrace { g32[ d G b G] } } % There is nothing like a 'G - catch' %gcatche = { \pgrace { g32[ e G d G] } } % Correct movements 'half catches' follow here: hcatcha = { \pgrace { a32[ G d G] } } hcatchb = { \pgrace { b32[ G d G] } } hcatchc = { \pgrace { c32[ G d G] } } hcatchd = { \pgrace { d32[ G d G] } } % @JO: added normal d %hcatchd = { \pgrace { d32[ G b G] } } % @JO: this is light d whcatchd = { \pgrace { d32[ G b G] } } hcatche = { \pgrace { e32[ G d G] } } % Thumb catches tcatcha = { \pgrace { A32[ a G d G] } } tcatchb = { \pgrace { A32[ b G d G] } } tcatchc = { \pgrace { A32[ c G d G] } } tcatchd = { \pgrace { A32[ d G d G] } } % @JO: added normal d %tcatchd = { \pgrace { A32[ d G b G] } } % @JO: this is light d wtcatchd = { \pgrace { A32[ d G b G] } } tcatche = { \pgrace { A32[ e G d G] } } % Triple strikes (BMW has them all, but I've never seen any but the A one used, so ...) % @JO: See above comment in 'shakes' and 'slurs' section tripleA = { \pgrace { A32[ g A g A g] } } % Throws thrwd = { \pgrace { G32[ d c] } } Gthrwd = { \pgrace { d32[ c] } } gripthrwd = { \pgrace { G32[ d G c] } } thrwe = { \pgrace { e32[ a f a] } } wthrwe = { \pgrace { e32[ d f d] } } thrwf = { \pgrace { f32[ e g e] } } % Birls birl = { \pgrace { a32[ G a G] } } wbirl = { \pgrace { G32[ a G] } } gbirl = { \pgrace { g32[ a G a G] } } dbirl = { \pgrace { d32[ a G a G] } } % Grips / Leumluath grip = { \pgrace { G32[ d G] } } %dgrip = { \pgrace { G32[ b G] } } % @JO: wrong name. This is b grip bgrip = { \pgrace { G32[ b G] } } egrip = { \pgrace { G32[ e G] } } % Taorluaths taor = { \pgrace { G32[ d G e] } } taorjmd = { \pgrace { G32[ d a e] } } taorold = { \pgrace { G32[ d G a e] } } %dtaor = { \pgrace { G32[ b G e] } } % @JO: wrong name. This is b taorluath btaor = { \pgrace { G32[ b G e] } } Gtaor = { \pgrace { d32[ G e] } } taoramb = { \pgrace { G32[ d G b e] } } taoramc = { \pgrace { G32[ d G c e] } } taoramd = { \pgrace { G32[ d G c d e] } } % Crunluaths crun = { \pgrace { G32[ d G e a f a ] } } dcrun = { \pgrace { G32[ b G e a f a ] } } Gcrun = { \pgrace { d32[ G e G f a ] } } crunamb = { \pgrace { G32[ d G b e b f b ] } } crunamc = { \pgrace { G32[ d G c e c f c ] } } crunamd = { \pgrace { G32[ d G c d e d f d ] } } crunambfosg = { \pgrace { e32[ b f b ] } } crunamcfosg = { \pgrace { e32[ c f c ] } } crunamdfosg = { \pgrace { e32[ d f d ] } } % Special piobaireachd notations grGcad = { \pgrace { G16 } } gracad = { \pgrace { a16 } } cad = { \pgrace { \stemspace #'(0 . 0.5) g32[ e8 d32] } } hcad = { \pgrace { \stemspace #'(0 . 0.5) g32[ e8] } } tcad = { \pgrace { e8[ d32] } } thcad = { \pgrace { e8 } } % This is the same as thrwe dre = { \pgrace { e32[ a f a] } } % This is the same as thrwf dare = { \pgrace { f32[ e g e] } } bari = { \pgrace { e32[ G f G] } } dari = { \pgrace { f32[ e g e f e] } } pthrwd = { \pgrace { G16[ d32 c] } } darodo = { \pgrace { G32[ d G c G] } } Gdarodo = { \pgrace { d32[ G c G] } } pdarodo = { \pgrace { G16[ d32 G c G16] } } pGdarodo = { \pgrace { d32[ G c G16] } } % Weird stuff from Joseph MacDonald’s book fifteenthcutting = { \pgrace { G32[ d a e a f a e a d] } } fifteenthcuttingG = { \pgrace { G32[ d a e G f G e G d] } } Gfifteenthcutting = { \pgrace { d32[ a e a f a e a d] } } GfifteenthcuttingG = { \pgrace { d32[ a e G f G e G d] } } seventeenthcutting = { \pgrace { G32[ d a e a f a e a d a c] } } seventeenthcuttingG = { \pgrace { G32[ d a e G f G e G d G c] } } Gseventeenthcutting = { \pgrace { d32[ a e a f a e a d a c] } } GseventeenthcuttingG = { \pgrace { d32[ a e G f G e G d G c] } } barluadh = { \pgrace { G32[ d a e a f a e a d a c a b a e a f a] } } barluadhG = { \pgrace { G32[ d a e G f G e G d G c G b G e G f G] } } Gbarluadh = { \pgrace { d32[ a e a f a e a d a c a b a e a f a] } } GbarluadhG = { \pgrace { d32[ a e G f G e G d G c G b G e G f G] } } % Non-gracenote piobaireachd markup. trebling = \markup { \override #'(baseline-skip . 0.4) \column { \musicglyph #"scripts.tenuto" \musicglyph #"scripts.tenuto" \musicglyph #"scripts.tenuto" } } % Abbreviated notation common in piobaireachd scores. % TODO: Make sure these are put on a fixed Y-position. txtaor = \markup { \center-align "T" } txcrun = \markup { \center-align "C" } txtaorcrun = \markup { \override #'(baseline-skip . 1.8) \column { \center-align "T" \center-align "C" } } % Turn these upside down, as in the Kilberry book. txtaoram = \markup { \center-align \scale #'(-1 . -1) "T" } txcrunam = \markup { \center-align \scale #'(-1 . -1) "C" } txtaorcrunam = \markup { \override #'(baseline-skip . 1.8) \column { \center-align \scale #'(-1 . -1) "T" \center-align \scale #'(-1 . -1) "C" } }