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index-cards.el v2
From: |
Joe Corneli |
Subject: |
index-cards.el v2 |
Date: |
Fri, 10 Nov 2006 13:07:02 -0500 (EST) |
;;; index-cards.el -- write ersatz index cards with emacs
;; Copyright (C) 2006 Joseph Corneli <address@hidden>
;; Notice: Copyright transfered to public domain wherever applicable.
;; Time-stamp: <2006-11-10 12:05:51 jcorneli>
;;; Commentary:
;; (Version 1.) Quick hacks using a minibuffer-only frame which make
;; it look and feel sort of like you're writing large index cards on
;; the computer. Edit and save a new numbered index card each time!
;; (Version 2.) Bugfix.
;;; Code:
(define-derived-mode index-card-mode text-mode "IC"
"Type up an \"index card\"."
(set-fill-column 84)
(auto-fill-mode)
(auto-save-mode 0)
;; I set things up so that the window did not scroll down to follow
;; point, but merely let the point move across the open space.
(set (make-local-variable 'scroll-margin) 0)
(message nil))
(defvar index-card-directory "~/pma/" "Home for index cards and related info.")
;; You can't switch buffers in the minibuffer frame, so you must chunk in
;; the text from elsewhere.
(defun make-card ()
(interactive)
;; I don't know how to `read' information directly from files
(let ((card-name (with-temp-buffer
(insert-file-contents (concat index-card-directory
"card-counter"))
(concat "card-"
(int-to-string
(read (get-buffer (current-buffer))))
".txt"))))
(find-file-noselect (concat index-card-directory card-name))
(cond
((condition-case nil
(not (and (save-excursion (set-buffer (get-buffer " *Minibuf-0*"))
(select-frame-by-name "card"))))
(error nil)))
((make-frame
'((name . "card")
(minibuffer . only)))))
(delete-region (point-min) (point-max))
(insert-buffer-substring (get-buffer card-name))
(kill-buffer card-name)
(goto-char (point-min))
(index-card-mode)))
;; Right now there no method for temporarily saving the card except to
;; let it sit there: you must finish it directly and then go on to the
;; next one. (Well, as you see in the above function, if you manually
;; reduce the number kept in the card-counter file, you can edit
;; earlier cards. This isn't a feature I use daily.)
(defun finish-card ()
(interactive)
(let ((content (buffer-string))
(number (progn (select-frame (previous-frame))
(current-buffer)
(let ((retval
(with-temp-buffer
(find-file (concat
index-card-directory
"card-counter"))
(let ((num (read (get-buffer
(current-buffer)))))
(delete-region (point-min) (1- (point-max)))
(insert (int-to-string (1+ num)))
(save-buffer)
(kill-buffer nil)
num))))
(select-frame-by-name "card")
retval))))
(with-temp-file (concat index-card-directory
"card-" (int-to-string
number)
".txt")
(insert content))
(delete-region (point-min) (point-max))
(message (concat "Card " (int-to-string number)
" saved at " (current-time-string) ".")))
(raise-frame (previous-frame)))
(define-key index-card-mode-map (kbd "C-x z") 'finish-card)
;; It is irritating to have the position of the screen readjust due to
;; navigation and other editing commands. This turns off some of the
;; annoyance.
(defun my-beginning-of-buffer ()
(interactive)
(goto-char (point-min)))
(defun my-end-of-buffer ()
(interactive)
(goto-char (point-max)))
(define-key index-card-mode-map [(meta <)] 'my-beginning-of-buffer)
(define-key index-card-mode-map [(meta >)] 'my-end-of-buffer)
;;; index-cards.el ends here
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