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Performance implications of having many methods? Re: get all available s
From: |
Arne Babenhauserheide |
Subject: |
Performance implications of having many methods? Re: get all available symbols in scheme |
Date: |
Wed, 15 Jun 2016 19:57:31 +0200 |
User-agent: |
mu4e 0.9.16; emacs 24.5.1 |
Hi Tomas,
address@hidden writes:
>> source liu writes:
>> > I wonder if there is some way to dump all available symbols in current
>> > enviroment [...]
>> It’s pretty hidden. The easiest way [...]
> [a blazing tour through Guile introspection follows]
>
> Not the OP here, but... wow, thanks, Arne!
Thank you for writing — I’m glad you like it!
It’s not all my own work, though: I have to thank the people in here and
in IRC who helped me understand it. They are pretty awesome!
What I missed was to note the use of (class-off OBJECT) to find the
value I put into the methods.
What I cannot give is performance information about the methods: There
are some important implications of having many methods, but I just don’t
know them.
>> I just added this to guile-basics:
>> http://www.draketo.de/proj/guile-basics/#sec-2-5
> thanks again
Enjoy Guile, and Happy Hacking!
- Arne
--
Unpolitisch sein
heißt politisch sein
ohne es zu merken
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