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[ANN] gzochi project development release 0.10.1


From: Julian Graham
Subject: [ANN] gzochi project development release 0.10.1
Date: Mon, 5 Sep 2016 12:24:16 -0400

Hi everyone,

I'm pleased to announce the release of version 0.10.1 of the gzochi
game development framework.

The project description, from Savannah: gzochi (/zoʊ-tʃiː/) is a
framework for developing massively multiplayer online games. A server
container provides services to deployed games, which are written in
Guile Scheme, that abstract and simplify some of the most challenging
and error-prone aspects of online game development: Concurrency, data
persistence, and network communications. A very thin client library
can be embedded to provide connectivity for client applications
written in any language.

This is a point release that addresses a number of
backwards-compatibility and portability issues from the 0.10 release
in August. In particular, the framework now builds properly again on
32-bit architectures (e.g., i686). Thanks are due to Mark Weaver and
the GNU Guix team for their help troubleshooting these issues.

As usual, the tarballs for the source distribution are available via
the downloads section on Savannah, at
http://savannah.nongnu.org/projects/gzochi/.


Regards,
Julian



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