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Re: [ANN] gzochi project development release 0.12
From: |
Arne Babenhauserheide |
Subject: |
Re: [ANN] gzochi project development release 0.12 |
Date: |
Tue, 03 Jul 2018 23:07:22 +0200 |
User-agent: |
mu4e 1.0; emacs 25.3.1 |
Julian Graham <address@hidden> writes:
> gzochi (/zoʊ-tʃiː/) is a programming framework for developing online
> games in GNU Guile, and a distributed middleware container that hosts
> your games for thousands of connected players. gzochi takes care of
> the hard parts of online game development - concurrency, data
> persistence, and network communications - so you can focus on the
> stuff that matters!
That sounds great and got me intrigued!
I looked into the documentation and didn’t find an example how such a
game would look, but the example in the docs was too minimal to
understand what I can do with gzochi. And I did not understand how users
would launch the game (essentially: What shell command to run to start
the game).
Do you have a somewhat larger example online, along with deployment info?
> This is a development release, but there's extensive server and client
> documentation, and the distribution includes three example games with
> heavily-annotated source code. For more information, visit the web
> site at http://www.nongnu.org/gzochi/
Can I find these examples without installing so that I can have a quick
look how the game code reads?
Best wishes,
Arne
--
Unpolitisch sein
heißt politisch sein
ohne es zu merken
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