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Re: Guile OpenGL


From: Tim Meehan
Subject: Re: Guile OpenGL
Date: Sat, 9 Jan 2021 16:59:19 -0600

Aleix and Vladimir - thanks!
and yes, this was so that I could eventually tinker with chickadee :-)

On Sat, Jan 9, 2021 at 5:03 AM Vladimir Zhbanov <vzhbanov@gmail.com> wrote:

> Hi Tim,
>
> On Fri, Jan 08, 2021 at 05:19:16PM -0600, Tim Meehan wrote:
> > I tried to configure Guile OpenGL with Guile 3.0.4 ... and I had to make
> > the following change in order to make it work (included below).
> > Apparently, it wants to be installed in:
> > /usr/local/lib/guile/3.0/ccache
> >
> > Apparently I need to change some configuration.
> > Adding this to "~/.guile" didn't work:
> > (add-to-load-path "/usr/local/lib/guile/3.0/ccache")
> >
> > This worked (all on the command line before calling the guile
> executable):
> > GUILE_LOAD_COMPILED_PATH=/usr/local/lib/guile/3.0/ccache guile
> > (I'm probably just going to add that environment variable to ~/.bashrc)
> >
> > Is there a "more correct" way of making guile aware of this?
> >
> > (Small tweak to "configure" below:)
> >
> > --- configure   2021-01-08 09:10:50.827301450 -0600
> > +++ configure-new       2021-01-08 09:10:37.527634319 -0600
> > @@ -2536,7 +2536,7 @@
> >                 PKG_CONFIG=""
> >         fi
> >  fi
> > -  _guile_versions_to_search="2.2 2.0"
> > +  _guile_versions_to_search="3.0 2.2 2.0"
> >    if test -n "$GUILE_EFFECTIVE_VERSION"; then
> >      _guile_tmp=""
> >      for v in $_guile_versions_to_search; do
>
> Is it about chickadee, uh :-) ?
>
> In order to compile it I added the following line to ~/.guile:
>
>   (add-to-load-path "/usr/local/share/guile/site/3.0")
>
> Well, it had to compile once again after installing despite some
> *.go files have been already installed in the dirs you've
> mentioned.
>
> (I'm not sure this only change did the trick, probably I used
> GUILE_LOAD_PATH as well, though cannot remember now for what
> package/library :-/ )
>
> --
>   Vladimir
>
> (λ)επτόν EDA — https://github.com/lepton-eda
>
>


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