I did some further testing and eliminated a lot of the blocks. This
helped a small bit but it would still freeze. Then i reduced the way
points and this worked. Is the gcs just more computer dependent once i
get more and more waypoints?
On Mon, Aug 4, 2008 at 7:18 PM, address@hidden <mailto:address@hidden>
<address@hidden <mailto:address@hidden>> wrote:
We used more waypoints than that a couple of years ago without
issue but since the standard navigation routines have become much
more sophisticated we seldom see any need for more than 8-10
waypoints. Maybe the limitation is in the number of blocks?
____________________________________________________________
Become a Medical Transcriptionist. Click here to find schedules
designed to fit your life.
http://thirdpartyoffers.juno.com/TGL2141/fc/Ioyw6i3nFN8n7jnLwdwG5duQ8PRjxMwloJj7qrjejzLUsvFij189KV/
Today i had a flight plan with over 50 waypoints and probably the
same for blocks. The GCS would load fine but if i went to change
any waypoint positions the gcs would freeze and i would have to
close and re open it. I am just wondering if anyone else has had
that problem. I didn't think pprz was that computer sensetive but
maybe someone could help shed some light on these issues...
Thanks
Dan
_______________________________________________
Paparazzi-devel mailing list
address@hidden <mailto:address@hidden>
http://lists.nongnu.org/mailman/listinfo/paparazzi-devel
------------------------------------------------------------------------
_______________________________________________
Paparazzi-devel mailing list
address@hidden
http://lists.nongnu.org/mailman/listinfo/paparazzi-devel