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[PULL 00/12] dbus console fixes
From: |
marcandre . lureau |
Subject: |
[PULL 00/12] dbus console fixes |
Date: |
Mon, 14 Mar 2022 16:59:28 +0400 |
From: Marc-André Lureau <marcandre.lureau@redhat.com>
The following changes since commit 1416688c53be6535be755b44c15fb2eb9defd20f:
Merge remote-tracking branch
'remotes/mcayland/tags/q800-updates-for-7.0-20220309' into staging (2022-03-10
13:16:37 +0000)
are available in the Git repository at:
git@gitlab.com:marcandre.lureau/qemu.git tags/dbus-pull-request
for you to fetch changes up to c923967ca32600aa4e8ab817565ebf5415b4e195:
ui/console: call gfx_switch() even if the current scanout is GL (2022-03-14
15:16:29 +0400)
----------------------------------------------------------------
GL & D-Bus display related fixes
Hi,
Here are pending fixes related to D-Bus and GL, most of them reported thanks to
Akihiko Odaki.
----------------------------------------------------------------
Marc-André Lureau (12):
ui/console: move check for compatible GL context
ui/console: move dcl compatiblity check to a callback
ui/console: egl-headless is compatible with non-gl listeners
ui/dbus: associate the DBusDisplayConsole listener with the given
console
ui/console: move console compatibility check to dcl_display_console()
ui/shader: fix potential leak of shader on error
ui/shader: free associated programs
ui/console: add a dpy_gfx_switch callback helper
ui/console: optionally update after gfx switch
ui/dbus: fix texture sharing
ui/dbus: do not send 2d scanout until gfx_update
ui/console: call gfx_switch() even if the current scanout is GL
include/ui/console.h | 19 +++++---
ui/dbus.h | 3 ++
ui/console.c | 102 ++++++++++++++++++++++++++-----------------
ui/dbus-console.c | 27 ++++++------
ui/dbus-listener.c | 48 +++++++++-----------
ui/dbus.c | 35 ++++++++++++++-
ui/egl-headless.c | 17 +++++++-
ui/gtk.c | 18 +++++++-
ui/sdl2.c | 9 +++-
ui/shader.c | 9 +++-
ui/spice-display.c | 9 +++-
11 files changed, 200 insertions(+), 96 deletions(-)
--
2.35.1.273.ge6ebfd0e8cbb
- [PULL 00/12] dbus console fixes,
marcandre . lureau <=
- [PULL 01/12] ui/console: move check for compatible GL context, marcandre . lureau, 2022/03/14
- [PULL 02/12] ui/console: move dcl compatiblity check to a callback, marcandre . lureau, 2022/03/14
- [PULL 03/12] ui/console: egl-headless is compatible with non-gl listeners, marcandre . lureau, 2022/03/14
- [PULL 04/12] ui/dbus: associate the DBusDisplayConsole listener with the given console, marcandre . lureau, 2022/03/14
- [PULL 05/12] ui/console: move console compatibility check to dcl_display_console(), marcandre . lureau, 2022/03/14
- [PULL 06/12] ui/shader: fix potential leak of shader on error, marcandre . lureau, 2022/03/14
- [PULL 08/12] ui/console: add a dpy_gfx_switch callback helper, marcandre . lureau, 2022/03/14
- [PULL 09/12] ui/console: optionally update after gfx switch, marcandre . lureau, 2022/03/14
- [PULL 07/12] ui/shader: free associated programs, marcandre . lureau, 2022/03/14
- [PULL 10/12] ui/dbus: fix texture sharing, marcandre . lureau, 2022/03/14