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[PATCH] virtio-gpu/win32: set the destroy function on load
From: |
marcandre . lureau |
Subject: |
[PATCH] virtio-gpu/win32: set the destroy function on load |
Date: |
Wed, 6 Sep 2023 17:07:55 +0400 |
From: Marc-André Lureau <marcandre.lureau@redhat.com>
Don't forget to unmap the resource memory.
Fixes: commit 9462ff469 ("virtio-gpu/win32: allocate shareable 2d
resources/images")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
---
hw/display/virtio-gpu.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index e77187a610..fdb7b25a70 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -1275,7 +1275,9 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque,
size_t size,
g_free(res);
return -EINVAL;
}
-
+#ifdef WIN32
+ pixman_image_set_destroy_function(res->image,
win32_pixman_image_destroy, res->handle);
+#endif
res->addrs = g_new(uint64_t, res->iov_cnt);
res->iov = g_new(struct iovec, res->iov_cnt);
--
2.41.0
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