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Re: [PATCH] fpu: Add conversions between bfloat16 and [u]int8


From: LIU Zhiwei
Subject: Re: [PATCH] fpu: Add conversions between bfloat16 and [u]int8
Date: Wed, 13 Sep 2023 17:54:00 +0800
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:102.0) Gecko/20100101 Thunderbird/102.15.0

Hi Richard,

Can you pick it to your tree?

Thanks,
Zhiwei

On 2023/5/31 14:54, LIU Zhiwei wrote:
We missed these functions when upstreaming the bfloat16 support.

Signed-off-by: LIU Zhiwei <zhiwei_liu@linux.alibaba.com>
---
  fpu/softfloat.c         | 58 +++++++++++++++++++++++++++++++++++++++++
  include/fpu/softfloat.h | 12 +++++++++
  2 files changed, 70 insertions(+)

diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 108f9cb224..576b026f4e 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -3113,6 +3113,15 @@ int64_t float64_to_int64_scalbn(float64 a, 
FloatRoundMode rmode, int scale,
      return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
  }
+int8_t bfloat16_to_int8_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
+                               float_status *s)
+{
+    FloatParts64 p;
+
+    bfloat16_unpack_canonical(&p, a, s);
+    return parts_float_to_sint(&p, rmode, scale, INT8_MIN, INT8_MAX, s);
+}
+
  int16_t bfloat16_to_int16_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
                                   float_status *s)
  {
@@ -3379,6 +3388,11 @@ int64_t floatx80_to_int64_round_to_zero(floatx80 a, 
float_status *s)
      return floatx80_to_int64_scalbn(a, float_round_to_zero, 0, s);
  }
+int8_t bfloat16_to_int8(bfloat16 a, float_status *s)
+{
+    return bfloat16_to_int8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
  int16_t bfloat16_to_int16(bfloat16 a, float_status *s)
  {
      return bfloat16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -3394,6 +3408,11 @@ int64_t bfloat16_to_int64(bfloat16 a, float_status *s)
      return bfloat16_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
  }
+int8_t bfloat16_to_int8_round_to_zero(bfloat16 a, float_status *s)
+{
+    return bfloat16_to_int8_scalbn(a, float_round_to_zero, 0, s);
+}
+
  int16_t bfloat16_to_int16_round_to_zero(bfloat16 a, float_status *s)
  {
      return bfloat16_to_int16_scalbn(a, float_round_to_zero, 0, s);
@@ -3503,6 +3522,15 @@ uint64_t float64_to_uint64_scalbn(float64 a, 
FloatRoundMode rmode, int scale,
      return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
  }
+uint8_t bfloat16_to_uint8_scalbn(bfloat16 a, FloatRoundMode rmode,
+                                 int scale, float_status *s)
+{
+    FloatParts64 p;
+
+    bfloat16_unpack_canonical(&p, a, s);
+    return parts_float_to_uint(&p, rmode, scale, UINT8_MAX, s);
+}
+
  uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode rmode,
                                     int scale, float_status *s)
  {
@@ -3728,6 +3756,11 @@ Int128 float128_to_uint128_round_to_zero(float128 a, 
float_status *s)
      return float128_to_uint128_scalbn(a, float_round_to_zero, 0, s);
  }
+uint8_t bfloat16_to_uint8(bfloat16 a, float_status *s)
+{
+    return bfloat16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
  uint16_t bfloat16_to_uint16(bfloat16 a, float_status *s)
  {
      return bfloat16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -3743,6 +3776,11 @@ uint64_t bfloat16_to_uint64(bfloat16 a, float_status *s)
      return bfloat16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
  }
+uint8_t bfloat16_to_uint8_round_to_zero(bfloat16 a, float_status *s)
+{
+    return bfloat16_to_uint8_scalbn(a, float_round_to_zero, 0, s);
+}
+
  uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *s)
  {
      return bfloat16_to_uint16_scalbn(a, float_round_to_zero, 0, s);
@@ -3898,6 +3936,11 @@ bfloat16 int16_to_bfloat16_scalbn(int16_t a, int scale, 
float_status *status)
      return int64_to_bfloat16_scalbn(a, scale, status);
  }
+bfloat16 int8_to_bfloat16_scalbn(int8_t a, int scale, float_status *status)
+{
+    return int64_to_bfloat16_scalbn(a, scale, status);
+}
+
  bfloat16 int64_to_bfloat16(int64_t a, float_status *status)
  {
      return int64_to_bfloat16_scalbn(a, 0, status);
@@ -3913,6 +3956,11 @@ bfloat16 int16_to_bfloat16(int16_t a, float_status 
*status)
      return int64_to_bfloat16_scalbn(a, 0, status);
  }
+bfloat16 int8_to_bfloat16(int8_t a, float_status *status)
+{
+    return int64_to_bfloat16_scalbn(a, 0, status);
+}
+
  float128 int128_to_float128(Int128 a, float_status *status)
  {
      FloatParts128 p = { };
@@ -4108,6 +4156,11 @@ bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int 
scale, float_status *status)
      return uint64_to_bfloat16_scalbn(a, scale, status);
  }
+bfloat16 uint8_to_bfloat16_scalbn(uint8_t a, int scale, float_status *status)
+{
+    return uint64_to_bfloat16_scalbn(a, scale, status);
+}
+
  bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status)
  {
      return uint64_to_bfloat16_scalbn(a, 0, status);
@@ -4123,6 +4176,11 @@ bfloat16 uint16_to_bfloat16(uint16_t a, float_status 
*status)
      return uint64_to_bfloat16_scalbn(a, 0, status);
  }
+bfloat16 uint8_to_bfloat16(uint8_t a, float_status *status)
+{
+    return uint64_to_bfloat16_scalbn(a, 0, status);
+}
+
  float128 uint64_to_float128(uint64_t a, float_status *status)
  {
      FloatParts128 p;
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index 3dcf20e3a2..6d02f619d0 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -366,6 +366,8 @@ float32 bfloat16_to_float32(bfloat16, float_status *status);
  bfloat16 float64_to_bfloat16(float64 a, float_status *status);
  float64 bfloat16_to_float64(bfloat16 a, float_status *status);
+int8_t bfloat16_to_int8_scalbn(bfloat16, FloatRoundMode,
+                               int, float_status *status);
  int16_t bfloat16_to_int16_scalbn(bfloat16, FloatRoundMode,
                                   int, float_status *status);
  int32_t bfloat16_to_int32_scalbn(bfloat16, FloatRoundMode,
@@ -373,14 +375,18 @@ int32_t bfloat16_to_int32_scalbn(bfloat16, FloatRoundMode,
  int64_t bfloat16_to_int64_scalbn(bfloat16, FloatRoundMode,
                                   int, float_status *status);
+int8_t bfloat16_to_int8(bfloat16, float_status *status);
  int16_t bfloat16_to_int16(bfloat16, float_status *status);
  int32_t bfloat16_to_int32(bfloat16, float_status *status);
  int64_t bfloat16_to_int64(bfloat16, float_status *status);
+int8_t bfloat16_to_int8_round_to_zero(bfloat16, float_status *status);
  int16_t bfloat16_to_int16_round_to_zero(bfloat16, float_status *status);
  int32_t bfloat16_to_int32_round_to_zero(bfloat16, float_status *status);
  int64_t bfloat16_to_int64_round_to_zero(bfloat16, float_status *status);
+uint8_t bfloat16_to_uint8_scalbn(bfloat16 a, FloatRoundMode,
+                                 int, float_status *status);
  uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode,
                                     int, float_status *status);
  uint32_t bfloat16_to_uint32_scalbn(bfloat16 a, FloatRoundMode,
@@ -388,24 +394,30 @@ uint32_t bfloat16_to_uint32_scalbn(bfloat16 a, 
FloatRoundMode,
  uint64_t bfloat16_to_uint64_scalbn(bfloat16 a, FloatRoundMode,
                                     int, float_status *status);
+uint8_t bfloat16_to_uint8(bfloat16 a, float_status *status);
  uint16_t bfloat16_to_uint16(bfloat16 a, float_status *status);
  uint32_t bfloat16_to_uint32(bfloat16 a, float_status *status);
  uint64_t bfloat16_to_uint64(bfloat16 a, float_status *status);
+uint8_t bfloat16_to_uint8_round_to_zero(bfloat16 a, float_status *status);
  uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *status);
  uint32_t bfloat16_to_uint32_round_to_zero(bfloat16 a, float_status *status);
  uint64_t bfloat16_to_uint64_round_to_zero(bfloat16 a, float_status *status);
+bfloat16 int8_to_bfloat16_scalbn(int8_t a, int, float_status *status);
  bfloat16 int16_to_bfloat16_scalbn(int16_t a, int, float_status *status);
  bfloat16 int32_to_bfloat16_scalbn(int32_t a, int, float_status *status);
  bfloat16 int64_to_bfloat16_scalbn(int64_t a, int, float_status *status);
+bfloat16 uint8_to_bfloat16_scalbn(uint8_t a, int, float_status *status);
  bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int, float_status *status);
  bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int, float_status *status);
  bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int, float_status *status);
+bfloat16 int8_to_bfloat16(int8_t a, float_status *status);
  bfloat16 int16_to_bfloat16(int16_t a, float_status *status);
  bfloat16 int32_to_bfloat16(int32_t a, float_status *status);
  bfloat16 int64_to_bfloat16(int64_t a, float_status *status);
+bfloat16 uint8_to_bfloat16(uint8_t a, float_status *status);
  bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status);
  bfloat16 uint32_to_bfloat16(uint32_t a, float_status *status);
  bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status);



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