[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Adonthell-devel] Map Editor
From: |
Ingo Ruhnke |
Subject: |
[Adonthell-devel] Map Editor |
Date: |
Sun, 05 Sep 2004 05:18:35 +0200 |
User-agent: |
Gnus/5.1006 (Gnus v5.10.6) Emacs/21.3 (gnu/linux) |
Hiho,
havn't followed the current development much, however I was wondering
if there is still a need for a map editor, if I remember right there
wasn't one in the 0.3 development. Anyway, I have written a rather
generic editor which is fully scriptable and relativly easy to fit
into most tile-based games:
* http://flexlay.berlios.de/
It has still a bunch of rough edges and some missing features, however
if there is interest I could try my like and add support for Adonthell
to it. Any interested in that?
--
WWW: http://pingus.seul.org/~grumbel/
JabberID: address@hidden
ICQ: 59461927
- [Adonthell-devel] Map Editor,
Ingo Ruhnke <=