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Re: [Bug-gnubg] change in calculation of cube decision ratings


From: Øystein Johansen
Subject: Re: [Bug-gnubg] change in calculation of cube decision ratings
Date: Sun, 4 Aug 2002 23:54:06 +0000
User-agent: Mutt/1.2.5i

On Sun, Aug 04, 2002 at 05:53:45PM +0000, Joern Thyssen wrote:
> Hi,
> 
> It's also possible to go one step further and divide all chequer plays
> and cube decisions into several categories (forced, very easy, easy,
> medium, etc. etc.).

I like the idea, but the problem is that what the computer think is easy,
can be very difficult for us human beeings. (Else we would not have ever
blundered!)

I'm sending you this position:

    +24-23-22-21-20-19------18-17-16-15-14-13-+  O: gnubg
    | X     O  O  O  O |   | O        O     X |  0 points
    |       O  O  O  O |   | O              X |  
    |                O |   |                  |  
    |                  |   |                  |  
    |                  |   |                  |  
    |                  |BAR|                  |v (Cube: 1)
    |                  |   |                  |  
    |                  |   |    X             |  
    |                X |   |    X             |  
    | O        X  X  X |   |    X             |  Rolled 16
    | O  O  X  X  X  X |   |    X             |  0 points
    +-1--2--3--4--5--6-------7--8--9-10-11-12-+  X: root

Don't put it into your gnubg, but make up your opinion whenever this is a
very easy, easy, tough, difficult or very difficult decision. (Or is it
forced?) At least there is three strong candidates 24/17, 13/7 8/7 and
8/2* 3/2. 

(What would you play...? I must admit I got this right, but I really had
think for 3-5 minutes before I was sure I had the right move.)

The problem will be getting gnubg to understand that this really is a
difficult decision for a human beeing. How do we solve that? Can we?

-Øystein




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