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Re: [Bug-gnubg] Patches for go-to-next-marked


From: Joern Thyssen
Subject: Re: [Bug-gnubg] Patches for go-to-next-marked
Date: Wed, 7 Aug 2002 21:36:32 +0000
User-agent: Mutt/1.2.5.1i

Hi Jim,

On Wed, Aug 07, 2002 at 04:18:26PM +0200, Jim Segrave wrote
> 
> I've added some code to allow the game record window to have two
> additonal buttons. These will move you to the next/previous marked
> move in the list (if there is one). If there is no next/previous
> marked move, nothing happens. 

At some point we might consider refining this, for example, "next move
marked bad" etc.

> 
> I've added the buttons as the rightmost pair on the game list
> window. They should have their own pixmaps, I simply stole the ones
> used for next/previous game. I have no idea how to generate a pixmap,
> but, if I did, I would duplicate the next/previous move pixmaps and
> overlay a question mark over them.  

You should be able to edit the pixmaps in most unix image manipulation
programs, e.g., GIMP.

I've attached some examples.

Thx for your patch!

Jørn

-- 
Joern Thyssen, PhD
Vendsysselgade 3, 3., DK-9000 Aalborg, Denmark
+45 9813 2791 (private) / +45 2077 2689 (mobile) / +45 9633 7036 (work)

Attachment: nextmarked.xpm
Description: X pixmap

Attachment: prevmarked.xpm
Description: X pixmap


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