bug-gnubg
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Bug-gnubg] Coloured moves in game list and request


From: Jon Kinsey
Subject: Re: [Bug-gnubg] Coloured moves in game list and request
Date: Tue, 08 Jun 2004 16:17:58 +0100
User-agent: Mozilla Thunderbird 0.6 (Windows/20040502)

Albert Silver wrote:

The last thing found, regard the luck, where a red font means your opp
rolled a joker, and a green font, means the player rolled one.

I'll add this as well.

I'm not too sure about the issue of settings for Windows users. Why is the
different file harder for Windows users? I seem to be missing why it would
be easier for Linux users as opposed to Windows for example. Anyhow, it's
not the type of feature one usually play around with very much, unless the
initial choices are horrible or something. My monitor's colors are a bit
screwy at the moment, so I'm afraid making suggestions isn't easy.

I think there's a built in theme editor which you can use for Linux.

I would like to add one request regarding the game list, which tends to be
quite annoying: the changing size of the width. The size of the pane
increases if a move with larger notation is displayed, but this usually
means I am suddenly moving to the next game instead of move as a result.
Why? Because I'll keep my mouse over the "next move" arrow, and just keep on
clicking, but the arrow itself moves if the pane becomes wider, and the
"next game" arrows will suddenly appear below the mouse. Aside from this, it
is also quite distracting to have the pane change sizes all the time will
viewing. Would it be possible to have the program determine the longest move
notation in the match first, and automatically size the pane accordingly to
avoid this?

The problem isn't the game list, it's the analysis window - which is bigger, it's difficult to know what the biggest analysis it will display is, and I'm not sure setting it to the biggest value is the best solution (as the game window will be smaller).

One possible work around is to move the buttons to the right (after the game list drop down), it will then work most of the time (except when the board is the smallest it can be - so it can't shrink any more).

Jon





reply via email to

[Prev in Thread] Current Thread [Next in Thread]