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Re: [Bug-gnubg] cube decision analysis in 'limited' cash games...


From: 保坂範行
Subject: Re: [Bug-gnubg] cube decision analysis in 'limited' cash games...
Date: Sun, 27 Jun 2010 20:33:32 +0900

Hi.

If it is 4pt limited $ session, it is very bad idea to "emulate " it
with 4away-4away match.
Especially "redouble to 4"
In match game we know, we need 40% to take.
In limetd money game, we need only 25%

So, redouble to 8 in 8pt limited money session must be ill evaluated
in 8pt match.

Nori



2010/6/27 Jonathan Kinsey <address@hidden>:
> There isn't an option to set limits in cash games in gnubg. I suppose
> setting
> it up as the first game in a 8 point match (in your example) would give a
> closer
> analysis, I imagine there are some subtle differences though.
>
> Jon
>
> On 27/06/2010 08:04, Julian Wilson wrote:
>> hello all.
>>
>> when playing money games online the players usually 'limit' their losses
>> by setting a stake per point but with a maximum loss (e.g. £10 per point £80
>> maximum loss). Assuming these parameters and the cube is at 4 or 8, then I'm
>> concerned that the cube decision analysis is wrong. My concern is that as
>> the game is limited and the cube (say) at 8 (in the example given) then no
>> player can win a double or treble game and more importantly the redouble
>> option is also of no value.
>>
>> Is this a real limitation of the cube decision analysis? And if yes then
>> are there any settings options (in GNU) to accurately model cube decisions
>> in limited loss cash games?
>>
>> Thanks in anticipation.
>>
>> Julian
>>
>>
>>
>> _______________________________________________
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>> address@hidden
>> http://lists.gnu.org/mailman/listinfo/bug-gnubg
>>
>>
>
>
>
>
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