[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Issue 36 in lilypond: collision cresc and kneed beams
From: |
lilypond |
Subject: |
Re: Issue 36 in lilypond: collision cresc and kneed beams |
Date: |
Wed, 27 Jul 2011 10:22:03 +0000 |
Updates:
Owner: ---
Labels: -Priority-High -Patch-needs_work Priority-Medium Patch-abandoned
Comment #6 on issue 36 by address@hidden: collision cresc and kneed beams
http://code.google.com/p/lilypond/issues/detail?id=36
From Mike:
--snip--
On 2011/07/25 22:22:05, graham_percival-music.ca wrote:
On Mon, Jul 25, 2011 at 09:17:53AM +0200, mailto:address@hidden
wrote:
>
> We may want to just fix issue 36 via something in the docs-
...
> but as there is no clear way to
> deal with these collisions, perhaps a section in the
> documentation "Dealing with collisions" that says something to
> the effect of "LilyPond does its best to avoid collisions
> between objects. However, often there is more than one solution
> available to collision avoidance - white out, moving, rotating,
> etc..
sounds good to me. That's in Learning 4.5 Collisions of objects,
right?
Cheers,
- Graham
Yup.
I'm gonna close this Rietveld issue. Could you downgrade the priority of
the
issue on the tracker to either medium or low (depending on what you think
would
be appropriate) and add the right tags that show this needs to be a
documentation suggestion (not a code base fix).
Cheers,
MS
--snip--
Are we saying this is not fixable? or just that it's a bit tough and so we
need to think again?
I can make a doc change regardless of this (as an @knownissue), so we can
keep it as a collision/defect and I'll move the patch to abandoned for now.
I think changing this issue to a 'doc' issue is not necessary.