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Re: [Discuss-gnuradio] Wideband Random Noise Cypherpunk Guerrilla Radio


From: Marcus D. Leech
Subject: Re: [Discuss-gnuradio] Wideband Random Noise Cypherpunk Guerrilla Radio - Doc Req
Date: Sun, 29 May 2016 13:36:07 -0400
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On 05/29/2016 01:09 PM, Marcus Müller wrote:
Hi grarpamp,

nice idea, would be a shame if it was already being used, and partly
obsoleted ;)

What you describe, ie. spreading the signal over a large bandwidth is
World War II era innovation, and is nowadays called spread spectrum; and
Hedy Lamar was granted the patent in 1947 (AFAIR) for a form of FHSS, designed for torpedo control via sonar. But it established the foundation of all SS systems that followed, including DSSS. She was an avante-garde actress of the time, and a helluva
   smart lady.  I wish we had been contemporaries...

The most famous extant example of DSSS is of course GPS, which spreads the signal below the noise floor of receivers--you need to figure out the position in the spreading code to even "see" it. Unlike CDMA, it's not going away any time soon :) :)


current implementations use pseudorandom bit sequence generators to do
exactly that. For example, most UMTS/3G networks  and WiFi following the
IEEE802.11b standard do that. And as you might know, 4G is superseeding
3G (there's a lot of brain and money mobilized to develop 5G right now),
and 802.11b has been constantly superseeded by 802.11g and 802.11n
networks. All these technologies are based on OFDM to make use of a high
bandwidth. There's good technical/physical reasons for that, and looking
at these would be a nice, involved discussion that I can't possibly
squeeze in today. Basically, for communications to work, you need
modulations that are robust to a number of channel influences, and it
turns out that direct sequence spread spectrum (DSSS) as done by code
division multiple access (CDMA) systems mention before has serious
problems as soon you have more than one transmitter active at a time in
a typical, urban or indoor environment.

If you spread it extremely wide and basically put the power level, you
get what is called Ultra Wide Band. It's been an ongoing argument for
years whether that technology is dead by now or isn't. As a matter of
fact, it never made it to wide adoption, because of different, partly
political reasons. Also, its technological realization isn't possible to
combine with the type of SDR that GNU Radio does, most of the time.

Best regards,
Marcus

On 29.05.2016 18:56, grarpamp wrote:
Imagine noise radiator capable of making your spectrum analyzer
look like /dev/urandom across the board. There's no center frequency,
no clock, no freq hopping, no spreading, no observables, no off the
shelf wireless hardware or reference design... it's not based on that.
To any viewer, it's just background noise. To you and your peers
who hold, say, a shared XOR key for data and a seed for DRBG noise,
it looks like data... lots of data ;-) With achievable datarate,
error correction, and unjammability governed by the range of spectrum
you can generate noise over. You could even mimic within existing
spectra if need be. And its nature is highly reistant to location.
The amplifiers and radiators to cover the spectrum are hardware.
Everything else is SDR.

There is at least one good paper on this, particularly involving
GNURadio style SDR as the enabling basis, but I forgot the magic
search terms to find it again.

While not the paper in mind (and not necessarily from the new SDR
guerrilla / cypherpunk / darknet radio crowd), these are somewhat
relavant...

Digital Chaotic Communications
https://smartech.gatech.edu/bitstream/handle/1853/34849/michaels_alan_j_200908_phd.pdf

Synchronization in Cognitive Overlay Systems
http://lib.tkk.fi/Dipl/2012/urn100685.pdf

Covert Ultrawideband Random Noise papers by Jack Chuang and Ram Narayanan...
https://etda.libraries.psu.edu/files/final_submissions/3142

Can you link to some better docs, whether philosophy, theory or
application, using SDR along the main topic above? Thanks.

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