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Re: More enhancements to fringe bitmaps.

From: Kim F. Storm
Subject: Re: More enhancements to fringe bitmaps.
Date: 12 Feb 2004 12:55:41 +0100
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.3.50

Miles Bader <address@hidden> writes:

> > On the other hand, the overlay arrow
> > already uses the fringe so it could get a bit crowded.
> I don't think this is much of a problem (other debuggers with a similar
> display use combined breakpoint/current-position icons to handle this case,
> but if that's too hard, I think people could cope with the current-position
> icon temporarily overriding a breakpoint icon.

The new code I added explicitly handles the overlay arrow as an
overlay also in the fringe, i.e. the > icon is shown above another
bitmap (eg. a breakpoint icon) in the same position.

> OTOH, I personally don't really mind the display margin being used
> in this case, especially if it were made reversible like I mentioned
> above.
> [Well, to be completely honest, I don't use the visual debugging anymore
> because it's too buggy/annoying.  E.g., the default window popping-up
> behavior is awful if you use gdb keyboard commands: give a gdb command, and
> it hides the command window!]

Using the toolbar for debugging works very well IMO.

Kim F. Storm <address@hidden> http://www.cua.dk

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