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Re: how-many/count-matches for non-interactive use
From: |
Kim F. Storm |
Subject: |
Re: how-many/count-matches for non-interactive use |
Date: |
Tue, 19 Oct 2004 12:29:48 +0200 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/21.3.50 (gnu/linux) |
Luc Teirlinck <address@hidden> writes:
> Richard Stallman wrote:
>
> The immediate problem is that there are many uses of interactive-p,
> and many of them, perhaps all, are now incorrect. We need to either
> change those uses or change interactive-p.
>
> It would definitely seem to be a lot better to change existing
> "incorrect" (whatever that means, it seems to be completely
> subjective) uses than to change `interactive-p'. This way we will
> not break any currently correct code in the Emacs distribution, third
> party packages, user Elisp functions and, most importantly, user
> defined keyboard macros. The current behavior has been in place for a
> long time and users have defined (and saved) their keyboard macros to
> work with that behavior.
Fully agree.
>
> The most convenient way to change any currently "wrong" uses would, in
> my opinion, be to go with Kim's suggestion:
>
> (interactive-p) => current behaviour
> (interactive-p t) => interactive or executing macro
>
> (interactive-p 1) => interactive or executing macro ONCE
>
> I am not _completely_ sure about the last line, however.
It would be true if C-x e or C-x e e e,
but not if M-2 C-x e or C-u C-x e.
> Would someone like to check them?
>
> There are tons of them. We can have 100 message long discussions
> about nearly every single one of them, because all of them are likely
> to be subjective and depend on the type of keyboard macro. If we
> leave _everything_ as is we will not break one single currently
> correct keyboard macro.
>
> In as far as the current example is concerned, it would seem _wrong_
> to _try_ to show the how-many/count-matches messages in an executing
> keyboard macro, like it is wrong to _try_ to show _any_ message in a
> keyboard macro.
I agree, so in the current example, interactive-p actually does the
right thing IMO. So as there is no clear idea of what is "correct",
checking anything seems futile.
> The reason for that is that it does not work anyway.
>
> How do we execute this macro in such a way that "This is the message"
> gets printed in the echo area? It does reliably get printed to
> *Messages*, but how many users routinely check *Messages*?
Actually, you can't!!!
I tried to make a quick fix for this, but the "This is a message"
still doesn't appear... because there is an explicit check in the C
code for `message':
if (INTERACTIVE)
{
... output message in echo area ...
}
where the definition of INTERACTIVE closely matches that of
interactive-p:
/* Nonzero if input is coming from the keyboard */
#define INTERACTIVE (NILP (Vexecuting_macro) && !noninteractive)
So no matter whether we use interactive-p in the current or new
form, it cannot be used to determine whether message should
print in the echo area during macro execution -- message doesn't
print in that case!
So what's the point in the whole discussion ?
--
Kim F. Storm <address@hidden> http://www.cua.dk
- Re: how-many/count-matches for non-interactive use, (continued)
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/16
- Re: how-many/count-matches for non-interactive use, Stefan Monnier, 2004/10/16
- Re: how-many/count-matches for non-interactive use, Kim F. Storm, 2004/10/16
- Re: how-many/count-matches for non-interactive use, Stefan Monnier, 2004/10/17
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/17
- Re: how-many/count-matches for non-interactive use, Stefan Monnier, 2004/10/17
- Re: how-many/count-matches for non-interactive use, Kim F. Storm, 2004/10/18
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/18
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/18
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/18
- Re: how-many/count-matches for non-interactive use,
Kim F. Storm <=
- Re: how-many/count-matches for non-interactive use, Alexander Pohoyda, 2004/10/19
- Re: how-many/count-matches for non-interactive use, Kim F. Storm, 2004/10/20
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/19
- Re: how-many/count-matches for non-interactive use, Kim F. Storm, 2004/10/19
- Re: how-many/count-matches for non-interactive use, Richard Stallman, 2004/10/20
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/20
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/19
- Re: how-many/count-matches for non-interactive use, David Kastrup, 2004/10/19
- Re: how-many/count-matches for non-interactive use, Robert J. Chassell, 2004/10/20
- Re: how-many/count-matches for non-interactive use, Luc Teirlinck, 2004/10/19