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Re: [Fenfire-dev] Yet another libvob API: LWJGL

From: Tuukka Hastrup
Subject: Re: [Fenfire-dev] Yet another libvob API: LWJGL
Date: Mon, 16 Jan 2006 13:56:35 +0200 (EET)

On Sun, 15 Jan 2006, Benja Fallenstein wrote:
> > > Not really, there was this idea of moving the opengl data over in one jni
> > > call, independent of using native libvob?
> >
> > Ah, I see. You mean a new intermediate language from Java to native.
> > When new draw command is executed, all previous GL calls are pushed trough
> > int array or such. It might work.
> Sounds to me like a) a potentially good idea and b) something we don't
> need to worry about yet, since it will be pretty easy to slap on
> later?

a) "CallGL - call OpenGL functions from a string"
   The JNI part is at libvob/src/jni/Main.cxx and
   libvob/org/nongnu/libvob/gl/GL.java. You can't use callgl alone from
   Java but lwjgl could include it if they wanted to.
b) You will need a native implementation on the native side, so if you use
   one, there isn't much of a point using yet another native part such as
   lwjgl (which was the subject of this discussion).

Still boils down to: I don't want to slow you down doing this, more than
to suggest that if you make it, at least make it something we can use
better than what we already have.


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