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Re: [fluid-dev] Unexpected fluid_synth_sfunload behavior


From: Larry Troxler
Subject: Re: [fluid-dev] Unexpected fluid_synth_sfunload behavior
Date: Mon, 29 Mar 2004 21:19:19 -0500
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On Monday 29 March 2004 02:35, Peter Hanappe wrote:
> Hi Larry,
>
> Indeed, fluid_synth_sfunload frees the soundfont. I think that is
> appropriate since fluid_synth_sfload allocates it. 

Well, by light of day, and now that my episode of frustration has passed,  
that does make sense.

I've updated the
> documentation in the headers.
>
> What you need is a fluid_synth_remove_sfont function, the counterpart
> of fluid_synth_add_sfont. It currently does not exist in the API,
> but it would not be hard to add.
>

Yep, I agree that this would be a more logical approach. Thanks!

Larry Troxler





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