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Re: [fluid-dev] Non-Realtime midi rendering?


From: Lex Vogelaar
Subject: Re: [fluid-dev] Non-Realtime midi rendering?
Date: Tue, 26 Oct 2004 22:56:45 +0200

I second this question. Can fluidsynth be used for offline rendering?

cheers,

Lex Vogelaar.

----- Original Message ----- 
From: "Dik Takken" <address@hidden>
To: <address@hidden>
Sent: Monday, October 04, 2004 14:55
Subject: [fluid-dev] Non-Realtime midi rendering?


> 
> Hello,
> 
> I just ditched my Windows/SB-Live MIDI setup and replaced it with Gentoo, 
> Rosegarden and FluidSynth. And I must say that I am really impressed by 
> the sound quality of Fluidsynth. Using a software synth like FluidSynth 
> provides the same output quality and solves a lot of problems of using 
> hardware, like being stuck with an unstable OS with bad drivers. :) But it 
> also introduces one new problem: CPU speed limitations.
> 
> So I was just wondering if there is any way to render midi files without 
> requiring the renderer (FluidSynth) to do it in real-time. You see, I own 
> a 800 MHz Athlon machine, and it just can't keep up when playing a high 
> quality piano soundfont and using the sustain pedal a lot. This isn't a 
> disaster, because I can just reduce the quality of the output.
> 
> Now I would like to re-render the recorded midi after playing it, using 
> really high quality settings. Clearly, my computer can't do that in 
> real-time, but I don't need it real-time. I don't care how long it takes 
> to render it, as long as it gives me a high quality output file.
> 
> Can FluidSynth do this? Are there any front-ends to FluidSynth that can?
> 
> Cheers!
> 
> Dik
> 
> 
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