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Re: [fluid-dev] Non-Realtime midi rendering?
From: |
Lex Vogelaar |
Subject: |
Re: [fluid-dev] Non-Realtime midi rendering? |
Date: |
Tue, 26 Oct 2004 22:56:45 +0200 |
I second this question. Can fluidsynth be used for offline rendering?
cheers,
Lex Vogelaar.
----- Original Message -----
From: "Dik Takken" <address@hidden>
To: <address@hidden>
Sent: Monday, October 04, 2004 14:55
Subject: [fluid-dev] Non-Realtime midi rendering?
>
> Hello,
>
> I just ditched my Windows/SB-Live MIDI setup and replaced it with Gentoo,
> Rosegarden and FluidSynth. And I must say that I am really impressed by
> the sound quality of Fluidsynth. Using a software synth like FluidSynth
> provides the same output quality and solves a lot of problems of using
> hardware, like being stuck with an unstable OS with bad drivers. :) But it
> also introduces one new problem: CPU speed limitations.
>
> So I was just wondering if there is any way to render midi files without
> requiring the renderer (FluidSynth) to do it in real-time. You see, I own
> a 800 MHz Athlon machine, and it just can't keep up when playing a high
> quality piano soundfont and using the sustain pedal a lot. This isn't a
> disaster, because I can just reduce the quality of the output.
>
> Now I would like to re-render the recorded midi after playing it, using
> really high quality settings. Clearly, my computer can't do that in
> real-time, but I don't need it real-time. I don't care how long it takes
> to render it, as long as it gives me a high quality output file.
>
> Can FluidSynth do this? Are there any front-ends to FluidSynth that can?
>
> Cheers!
>
> Dik
>
>
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>