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Re: [fluid-dev] Multiple soundfonts


From: Srijan Deshpande
Subject: Re: [fluid-dev] Multiple soundfonts
Date: Mon, 30 May 2016 09:01:05 +0530

Thanks, and yes, but how do I load piano.sf2 on channel 0 and guitar.sf2 on channel 1?

On 30 May 2016 at 08:31, Ben Gonzales <address@hidden> wrote:
So, for example, you want to play a C on your controller and get a piano to play a C on channel 0 AND a guitar to play a C on channel 1 at the same time ?

If that's what you want, just including a routing in your config file to duplicate the input to another channel should work. Or am I oversimplifying what you want?

Ben


On 30/05/16 12:11, Srijan Deshpande wrote:
Hello,

I'm running fluidsynth off of the command line and I'm wondering how to load multiple soundfonts and play them simultaneously using a single controller.

The only solution I could find was to run multiple instances of fluidsynth with a different soundfont loaded in each, and map them all to the same controller using aconnect. 

Obviously, I'd prefer to do this with just one instance of fluidsynth. Is this possible?

Thanks,
Srijan


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