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[glob2-devel] Turret behaviour improved
From: |
Stephane Magnenat |
Subject: |
[glob2-devel] Turret behaviour improved |
Date: |
Sat, 18 Sep 2004 18:06:23 +0200 |
User-agent: |
KMail/1.7 |
Hello,
Cyrille and I have improved turret behaviour. I also added commens to the
code :-). Turrets now have priorities so that they first attack warriors,
then explorers, then buildings. For a given type, the danger of the unit (the
attack strength of warrior) and the probability to hit are taken into account
to decide who is the target.
This breaks net game compatibility between CVS and alpha8, so I bumped net
version number
Steph
- [glob2-devel] Turret behaviour improved,
Stephane Magnenat <=