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[glob2-devel] Re: Bugs in the cvs?


From: Bradley Arsenault
Subject: [glob2-devel] Re: Bugs in the cvs?
Date: Sat, 19 Nov 2005 22:41:34 -0800

Forgott to add, this is the command i used to grab the cvs: `cvs -z3
-d address@hidden:/cvsroot/glob2 co glob2`


On 11/19/05, Bradley Arsenault <address@hidden> wrote:
> Just to let you know, I finally got the CVS to work, and have put my
> AI into it. I've added my ai into all of the different translations,
> although I wasn'table to convert it to russion or slovacian script, it
> worked for all the latin scripts. One thing I'm noticing on the CVS is
> that there are lots of bugs. And not underlieing hidden bugs, but big
> obtrusive bugs, and when I mentioned them to andrew, he sounded quite
> surprised. I downloaded a standard cvs version, litterally using the
> following command:
>
> First of all, the resource images are screwing up. The wheat often
> turns up as algae. It only uses the algae image when the wheat is 5/5,
> and only half the time. the rest of the time its using the image that
> would normally be used on wheat 1/5. Its also using this algae
> pictures on the stone, however not on wood. As well, the stone seems
> to be growing like the wheat normally does, except not growing
> outwards, just how when a wheat goes from 4/5 to 5/5 full, or 5/5 back
> to 4/5... Thats what the stone is doing. As well, the wood is using
> the fraction system (which is unexpected), normally you take one
> section of wood you get one piece of wood. And there are *no* 5/5 wood
> pieces. Wood doesn't seem to be spreading either.
>
> Next up: dumb globs. The globs in the cvs version are dumb. Even
> though they have a targett (as given by T), they're still wandering
> around in circles leisurely, as if they had nothing to do. Onething of
> particular interest is that in a group of 3, the three globs seem to
> be going in a triangle, as if worshipping some invisible god in the
> center. The globs seem to have no trouble going to schools or other
> trainning sights, but they just can't seem to collect wheat. Once they
> get a piece of wheat, however, they will go straight to the
> destination inn or swarm. And they seem to be able to feed themselves
> too, just not keep the inns full. However, every so often a glob will
> manage to get a piece of wheat into the building. It seems like that
> only happens when it was just assigned to that inn, and after it puts
> in its one piece, it just goes around in circles not doing anymore.
>
> One last thing, the fruit trees are growing! Spreading, and infact
> fairly quickly because they can get to 4/4 fruit fairly fast. My
> village can be taken over by fruit trees in under a minute.
>
> Did I grab the wrong CVS version or something? If not, how can any
> other developer test under these conditions?
>




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