Hi all,
when i tried to Arabize glob2 i got a problem in the character shape a i got squares and when change the font i got the problem partially solved but Arabic actually is RTL so i tried the following replace the way the font rendered by using SDL_Pango libs instead of SDL_ttf
i got this as an example it is in Arabic
http://www.geocities.com/ahmadsayed83/Globulation_ar_marked.jpg
SDL_Pango according to the docs solve the problem for any complex language
Arabic, Thai, Hebrew and Japanese mention in the Bug #16391
the attached snapshot doesn't have color yet but i also completed the color and solved a minor leak problem and build problem that
faces me here is a new one with color and more Arabic trans
http://www.geocities.com/ahmadsayed83/glob2_arabic.jpeg
currently i got a small problem, that old rendering method have a big fonts in the front page and settings pages and small at the play time currently i got all fonts are equal, when they are small all will be small when they are big all big that cause incomplete sentence i didn't trace this issue yet.
Any idea's or suggestion regarding the concept of using SDL_Pango.
Best regards,
Ahmed Sayed