I got the same AIEcho.cpp error with Gcc 3.x. Steph said to try with Gcc 4.x, so I did, no AIEcho errors there, just SDL errors. :P
Ah, ok. Well, I can't download 4.x atm (i will though, when I can), but I tried different 3.x versions and none worked. So it might be code with AIEcho that isn't backward compatible.
I hate dialup too. I'm so glad I got broadband!
I have broadband too, but I passed my limit (cause of the extra 2gb I used for school programs (mainly 1gb for office 2007 :S)).
How bout learn C++ and try and help? :P
Anyways, good luck to all the programmers, and thanks for making such a great game!
I don't have that much time :P