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[glob2-devel] overlay
From: |
Stéphane Magnenat |
Subject: |
[glob2-devel] overlay |
Date: |
Fri, 3 Aug 2007 09:25:45 +0200 |
User-agent: |
KMail/1.9.7 |
Hi,
I still do not understand why we have 4x4 pixel resolution in overlay. We
should:
- in OpenGL, have triangle based smooth overlay
- in software, have cell based (32x32) non smooth overlay
Have a nice day,
Steph
--
http://stephane.magnenat.net
- [glob2-devel] overlay,
Stéphane Magnenat <=