|
From: | Bradley Arsenault |
Subject: | Re: [glob2-devel] overlay |
Date: | Fri, 3 Aug 2007 15:13:00 -0400 |
Hi,
I still do not understand why we have 4x4 pixel resolution in overlay. We
should:
- in OpenGL, have triangle based smooth overlay
- in software, have cell based (32x32) non smooth overlay
Have a nice day,
Steph
--
http://stephane.magnenat.net
[Prev in Thread] | Current Thread | [Next in Thread] |