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Re: [glob2-devel] particle improvement
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] particle improvement |
Date: |
Wed, 22 Aug 2007 21:33:58 +0200 |
User-agent: |
KMail/1.9.7 |
On Wednesday 22 August 2007 21:25:58 Kai Antweiler wrote:
> > I've added team-colored smoke and also particle effect when turret fire.
> > I've also reduced the number of emitted particle per second not to affect
> > performances.
>
> So, dense smoke when a building gets destroyed and collapses would
> probably be too expensive?
I haven't done benchmark, but emitting particle 1/2 frame is sufficient for a
nice visual effect. Feel free to play with the particle engine. It is in
GameGUI, in the bottom of the file.
Steph
--
http://stephane.magnenat.net