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Re: [glob2-devel] particle improvement
From: |
Leo Wandersleb |
Subject: |
Re: [glob2-devel] particle improvement |
Date: |
Thu, 23 Aug 2007 01:02:35 +0200 |
User-agent: |
Icedove 1.5.0.12 (X11/20070731) |
Hi
Great effect!! I tested it and specially like the smoke with the turrets.
some comments:
+the fact we have a particle engine now :)
+the smoke doesn't disappear with the building. sorry i was expecting that "bug"
-the clear shape of each cloud. smoother blending would look better i guess.
-the sudden smoke when a building hits the mark of when it should smoke. why not
emmit 1 particle if (frame# % health == 0) with health scaled to 0..10 or so.
greetings,
Leo Wandersleb