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Re: [glob2-devel] Scripting in beta5


From: Stéphane Magnenat
Subject: Re: [glob2-devel] Scripting in beta5
Date: Mon, 1 Feb 2010 19:40:22 +0100
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> But I didn't integrate the script with glob2 (it was Bradley I think,
> but maybe Steph did the integration with the map editor) so I don't
> know how to disable that (I just did the scripting engine). I guess
> it's not hard, just salvaging a few lines in the map editor.

Indeed the corresponding commit seems simple enough:
        http://hg.globulation2.org/glob2-new/rev/64bbed64d369

It is interesting to note (and to deplore) that Mapscript seems to be SGSL and 
MapScript (with a capital second S) the corresponding USL implementation.

So by using this information and the changelog of MapEdit.cpp:
        http://hg.globulation2.org/glob2-new/log/3c4af2bedf89/src/MapEdit.cpp
Added a command line switch to choose the two modes should not be difficult, 
and 
is the best way to go.

If I had some hours to kill, I would do it, but I do not have them, at least 
not until the week-end.

Steph

-- 
http://stephane.magnenat.net




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