[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [gnugo-devel] joseki

From: Daniel Bump
Subject: Re: [gnugo-devel] joseki
Date: Sun, 27 Jan 2002 07:04:37 -0800

> However, maybe we should compile a joseki dictionary ourselves from
> free available game collection, in a manner similar to extract_fuseki?
> The existing joseki database is definitely too small (to predictable
> behaviour, as can be seen from repeated NNGS games against the same
> opponent), but the tedious work to extend it manually probably won't
> find too many volunteers.

The difficulty of navigating sgf trees to add a joseki variation
shows the limitations of CGoban. The sgf editor in CGoban could
really use a feature where you can expand or shrink nodes like
in an outline processor.


reply via email to

[Prev in Thread] Current Thread [Next in Thread]