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Re: [gnugo-devel] engine/influence.c (and DFA)

From: Gunnar Farneback
Subject: Re: [gnugo-devel] engine/influence.c (and DFA)
Date: Tue, 03 Sep 2002 20:52:05 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode)

Dave wrote:
> Hmm - good idea - perhaps for raw micro-optimisation work, there should
> be a such a standard timing script. (Unless there already is one - as
> usual, I'm very out of touch with latest developments)

No there isn't one, but it would be easy to create.

> I assume there are already scripts to ask gnugo to generate a move at
> each position of a game from an sgf file ?

There's always the --replay mode, and the matcher_check utility can
probably do it.


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