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Re[2]: [gnugo-devel] gmp mode sgf output

From: Paul Pogonyshev
Subject: Re[2]: [gnugo-devel] gmp mode sgf output
Date: Tue, 3 Sep 2002 22:41:08 +0300

> Paul wrote:
>>   for some reason it handles passes coming from gmp client incorrectly
>>   (at least on 19x19 board). however, the same is true for 3.3.5. it
>>   may be a bug in jago 4.42 which i used for testing.
>>   please, test with other clients.
>>   if mistake is not jago-specific, it is gmp.c which should be fixed.
>>   lines 414-418:
>>     s = val & 0x1ff;
>>     if (s == 0)  {
>>       x = -1;
>>       y = 0;
>>     } else if (s == 0x1ff)  {
>>    when pass is coming from jago, val=342 (19x19 board). gmp.c expects
>>    that val=0 is sent for passes.

> I assume you mean val=362 since 342 would be T18. But it's wrong
> anyway. The GMP specification is very clear that pass is represented
> by 0. Excerpt from the specification:

i meant exactly 342 because it is the case. i loaded games stored with
-o option (both after my patch and before) and all passes were instead
seen as T18 moves.

so, who is mailing the bug?


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