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[gnugo-devel] bug?
From: |
Paul Miller |
Subject: |
[gnugo-devel] bug? |
Date: |
Sat, 22 Feb 2003 09:08:35 -0500 |
User-agent: |
Mutt/1.2.5.1i |
I'm happilly using gnugo 3.2 to build an adorable little web
interface. It's at http://www.voltar.org/gnugo .
I ran into a problem where if I generate a game thusly:
sh$ alias gtest='gnugo --color white --handicap 2 --boardsize 9 --mode ascii'
sh$ echo save filename.sgf | gtest
Mr. bug shows up here:
sh$ echo e5\;save filename.sgf | gtest -l filename.sgf
Apparently gnugo doesn't want to load those black handicap
peices. The experiment runs fine in reverse however.
sh$ alias gtest='gnugo --color black --handicap 2 --boardsize 9 --mode ascii'
sh$ echo save filename.sgf | gtest
sh$ echo e5\;save filename.sgf | gtest -l filename.sgf
I'm actually using the ascii output to draw my goban, so ...
this bug turned out to be a little frustraiting. I'm likely
to try to fix it on my own, there may be too much code there
for me to find a good starting point.
--
If riding in an airplane is flying, then riding in a boat
is swimming. 32 jumps, 6.7 minutes of freefall, 14.3 ff miles.
- [gnugo-devel] bug?,
Paul Miller <=