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Re: [gnugo-devel] bug?
From: |
bump |
Subject: |
Re: [gnugo-devel] bug? |
Date: |
Sat, 22 Feb 2003 07:42:33 -0800 |
Paul Miller wrote:
> I'm happilly using gnugo 3.2 to build an adorable little web
> interface. It's at http://www.voltar.org/gnugo .
>
> I ran into a problem where if I generate a game thusly:
>
> sh$ alias gtest='gnugo --color white --handicap 2 --boardsize 9 --mode ascii'
> sh$ echo save filename.sgf | gtest
>
> Mr. bug shows up here:
>
> sh$ echo e5\;save filename.sgf | gtest -l filename.sgf
The point is that after these commands you end up with:
A B C D E F G H J
9 . . . . . . . . . 9
8 . . . . . . . . . 8
7 . . + . . .(X). . 7
6 . . . . . . . . . 6
5 . . . . O . . . . 5
4 . . . . . . . . . 4
3 . . + . . . + . . 3
2 . . . . . . . . . 2
1 . . . . . . . . . 1
A B C D E F G H J
No handicap stones. I did the same experiment with gnugo-3.3.16
and got:
A B C D E F G H J
9 . . . . . . . . . 9
8 . . . . . . . . . 8
7 . . + . . . X . . 7
6 . . . . . . . . . 6
5 . . . . O . . . . 5
4 . . . . . . . . . 4
3 . . X .(X). + . . 3
2 . . . . . . . . . 2
1 . . . . . . . . . 1
A B C D E F G H J
So your solution is to upgrade to a more recent GNU Go.
You might consider converting your interface to --mode gtp.
Daniel Bump