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[gnugo-devel] how to fix a problem?
From: |
Paul Pogonyshev |
Subject: |
[gnugo-devel] how to fix a problem? |
Date: |
Fri, 2 May 2003 17:05:28 -0400 |
User-agent: |
KMail/1.5.9 |
while looking through Trevor's test suites today i discovered trevora:610
problem. a wonderful tesuji! it would be very nice if gnu go knew it.
A B C D E F G H J
9 . . . . . . . . . 9
8 . . . . . . O O O 8
7 O O O O . . O X X 7
6 X O X X O O X . X 6
5 X X . X + . X X . 5
4 . . X O O O O X . 4
3 . . X . . . X . . 3
2 . . . . X . . . . 2 WHITE (O) has captured 0 stones
1 . . . . . . . . . 1 BLACK (X) has captured 1 stones
A B C D E F G H J
white D2 or F2 invades. this position must be rather common in games.
unfortunately gnu go doesn't even see continuation after white F2, black F3 :(
any ideas of where to place proper patterns? or perhaps there is a way to do
without them? disconnect G3 C3 says D2.
Paul