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Re: [gnugo-devel] more break-in evaluation
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Re: [gnugo-devel] more break-in evaluation |
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Tue, 8 Jul 2003 10:00:13 -0700 |
Arend wrote:
> - Very few, maybe once in 8-10 games, we get a crucial improvement, i.e.
> s.th. between 10 pts more territory up to saving/keeping dead a
> 20stone group. (Sometimes by gnugo guessing right really nice tesujis.)
Could you post some examples of this?
Dan