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Re: [gnugo-devel] rand() % n
From: |
Gunnar Farnebäck |
Subject: |
Re: [gnugo-devel] rand() % n |
Date: |
Thu, 13 May 2004 23:55:23 +0200 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/21.3 (sparc-sun-solaris2.9) MULE/5.0 (SAKAKI) |
Douglas wrote:
> I think there is a problem with predictability -- in autoplay, I see lots
> of repeat games. But you're right that it's unlikely to be the fault of
> the generator, or even inappropriate use of a good generator.
Correct. That problem would remain even if we replaced the pseudorandom
number generator with a true random source.
/Gunnar
- [gnugo-devel] rand() % n, Douglas Ridgway, 2004/05/07
- Re: [gnugo-devel] rand() % n, Gunnar Farnebäck, 2004/05/07
- Re: [gnugo-devel] rand() % n, Douglas Ridgway, 2004/05/07
- Re: [gnugo-devel] rand() % n, Paul Pogonyshev, 2004/05/13
- Re: [gnugo-devel] rand() % n, David G Doshay, 2004/05/13
- Re: [gnugo-devel] rand() % n, Gunnar Farnebäck, 2004/05/13
- Re: [gnugo-devel] rand() % n, Douglas Ridgway, 2004/05/14
- Re: [gnugo-devel] rand() % n, Gunnar Farnebäck, 2004/05/14
- Re: [gnugo-devel] rand() % n, Arend Bayer, 2004/05/15
- Re: [gnugo-devel] rand() % n, Gunnar Farnebäck, 2004/05/13
- Re: [gnugo-devel] rand() % n, Douglas Ridgway, 2004/05/13