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Re: [gnugo-devel] Physics in Go
From: |
Alain Baeckeroot |
Subject: |
Re: [gnugo-devel] Physics in Go |
Date: |
Mon, 7 Feb 2005 16:23:18 +0000 |
User-agent: |
KMail/1.7.1 |
Le Samedi 5 Février 2005 00:13, David G Doshay a écrit :
> You can check out the link :
>
> "Modelling Uncertainty in the Game of Go", by David Stern, Thore
> Graepel and David MacKay
>
> on the web page:
>
> http://intelligentgo.org/en/computer-go/resources/papers.html
>
> This will download a pdf file that uses methods from statistical
> mechanics applied to Go.
>
> Cheers,
> David
>
Thanks a lot for that URL with a lot of references, and the paper.
I read it quickly, hmm I need to read it slowly, and go back
to my scholar manuals ! At least that will be an academic reference.
At first glance, i m not looking in the same direction:
I try do build a "physical model", with coffee, milk, pepper, salt,
wood, stones, rope, waste land, mecanical resonators, compressible
and non-compressible fluid, go proverbs and a big shaker :)
(i think adding percolation/porosity, bubbles, combustion, and
solidification could help for _future_ improvements)
And my aim is to identify zone where something "move" or "should happen"
and that s is very funny and interesting :)
Cheers
Alain