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Re: parsing vrml


From: rm
Subject: Re: parsing vrml
Date: Mon, 14 Jan 2002 15:19:16 +0100
User-agent: Mutt/1.3.24i

On Mon, Jan 14, 2002 at 11:10:01AM +0100, Martin Grabmueller wrote:
> > From: "Mr. Peter Ivanyi" <address@hidden>
> > Date: Sun, 13 Jan 2002 15:24:16 +0000
> > 
> > I would like to parse VRML files in scheme (guile).
> > Can somebody suggest me a method ? Is there a grammar parser in scheme
> > or any tool that can help me ?
> 
> Isn't VRML an XML dialect?  Then you might want to use an XML parser
> for the parsing and then traverse the resulting tree by hand.

Not when i last looked at it ;-) 
It's pre-xml-hype and looks a bit like this:

 Sphere { 
        field SFFloat radius  1    
 } 
 ...

but there's also a draft for a succesor of VRML called 'Extensible 3D (X3D)'
and that uses as one possible data encoding XML.  


  Ralf Mattes




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