[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: parsing vrml
From: |
rm |
Subject: |
Re: parsing vrml |
Date: |
Mon, 14 Jan 2002 15:19:16 +0100 |
User-agent: |
Mutt/1.3.24i |
On Mon, Jan 14, 2002 at 11:10:01AM +0100, Martin Grabmueller wrote:
> > From: "Mr. Peter Ivanyi" <address@hidden>
> > Date: Sun, 13 Jan 2002 15:24:16 +0000
> >
> > I would like to parse VRML files in scheme (guile).
> > Can somebody suggest me a method ? Is there a grammar parser in scheme
> > or any tool that can help me ?
>
> Isn't VRML an XML dialect? Then you might want to use an XML parser
> for the parsing and then traverse the resulting tree by hand.
Not when i last looked at it ;-)
It's pre-xml-hype and looks a bit like this:
Sphere {
field SFFloat radius 1
}
...
but there's also a draft for a succesor of VRML called 'Extensible 3D (X3D)'
and that uses as one possible data encoding XML.
Ralf Mattes