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Re: [EXT] Use Chickadee to render animation to file?

From: Jack Hill
Subject: Re: [EXT] Use Chickadee to render animation to file?
Date: Fri, 27 May 2022 17:02:12 -0400 (EDT)
User-agent: Alpine 2.21 (DEB 202 2017-01-01)

On Fri, 27 May 2022, Thompson, David wrote:

Hi Jack,

This is an interesting use case! It's certainly possible, but would require 
some work. It would probably look something like
this: Render the scene to a framebuffer texture, copy the pixel data from the 
GPU, and pipe it to a video encoder. Chickadee's
texture API doesn't yet provide any procedures that allow you to access the raw 
pixel data, so that would need to be added
first. It would be a little clunky because you'd have to wait for the animation 
to finish in real time since it's not a real
animation tool but it would work. Feel free to give it a shot and let us know 
how it goes!

- Dave


Thanks for the positive response and, of course for Chickadee (and Haunt, etc.)! I might give it a go, but no promises as it could very well be too much for me to bite off at this time.


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