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2.5X slowdown with g++ 3.4 (probably 3.3 also) over 3.2
From: |
P Ruetz |
Subject: |
2.5X slowdown with g++ 3.4 (probably 3.3 also) over 3.2 |
Date: |
Thu, 22 Sep 2005 15:13:09 GMT |
I hope this issue has not been discussed before. My search on this topic
did not turn up anything pertinent.
I have been compiling a computationally bound C++ program with MS Visual C++
and various GNU g++ versions for some time.
Normally, g++ and MSVC produce similar run times with optimized code.
However when moving from g++ 3.2 to 3.4 (and, I think, this also happened
with 3.3 when I tried it some time ago), the run times increase about 2.5x.
With 3.2 my regressions run in 2 hours (3.0G Pentium D using both cores),
but run in over 5 hours with 3.4. I can not find anything in particular
that is
causing the slowdown.
Both were compiled with identical flags. An example of all flags is shown
below.
g++ -I
/sw/dev/tcl/include -O3 -pedantic -Wpointer-arith -Wsign-compare
-Wredundant-decls
-Wwrite-strings -Wconversion -Wall -W -Wshadow -Wno-unused -Wundef
-Wchar-subscripts
-Wno-long-long -Wformat -ffloat-store -DWIN32 -D__BORLANDC__=0 -DNEW_HEADER
-DTURQUOISE -DARCH="\"x86-win\"" -c ../../../dev/src/build.cpp
The link command is:
g++ dp.a -lm -ltcl84 -ltk84 -o dp
dp.a contains all of the compiled objects
The code is c++ code but does not use any standard library objects.
Here are the detailed g++ versions for the test I performed. I used Windows
XP/Intel as the test environment.
g++ (GCC) 3.2 20020927 (prerelease)
g++ (GCC) 3.4.4 (cygming special) (gdc 0.12, using dmd 0.125)
Thanks for any help and suggestions,
Peter
parmailbox-news1 AT yahoo DOT com
- 2.5X slowdown with g++ 3.4 (probably 3.3 also) over 3.2,
P Ruetz <=