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Re: CG source code as an archive
From: |
Graham Percival |
Subject: |
Re: CG source code as an archive |
Date: |
Thu, 27 May 2010 18:55:11 +0100 |
On Thu, May 27, 2010 at 6:49 PM, Valentin Villenave
<address@hidden> wrote:
> On Thu, May 27, 2010 at 6:54 PM, Graham Percival
> <address@hidden> wrote:
>> We do *not* want
>> info about download a tarball as the first section in CG 2. In fact,
>> we don't want it anywhere in CG 2 at all. If people are desperate for
>> this, it's in CG 3.3.
>
> Actually, I began writing CG doc for regtests, and tried to put myself
> in the shoes of an hypothetical contributor who would want to build
> the regtests, but without installing git.
Nobody should be building the regtests without installing git.
Developers need git. Bug Squad people should look at the official
online regtests.
> (BTW: It would make sense (to me, at least) to put CG3 /before/ CG2.
No, because
1) the CG is not written sequentially
2) the CG is not supposed to be read sequentially
3) contributors need the source code before they can compile anything
> Building a program from its source code is a common thing for *nix
> users, and since we've removed it from AU, it's a pity that this
> information is somehow buried in the CG.)
"buried" ?! It's the only thing in the right-hand box on:
http://lilypond.org/website/source.html
How much simpler can you get?
Cheers,
- Graham