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Re: Attaches bound info to beam for better normalized-endpoint calculati


From: mtsolo
Subject: Re: Attaches bound info to beam for better normalized-endpoint calculations. (issue4605047)
Date: Thu, 16 Jun 2011 07:18:30 +0000

On 2011/06/15 21:50:51, Neil Puttock wrote:
http://codereview.appspot.com/4605047/diff/1/lily/beam.cc
File lily/beam.cc (right):

http://codereview.appspot.com/4605047/diff/1/lily/beam.cc#newcode564
lily/beam.cc:564: + last_normal_stem (me)->extent (commonx,
X_AXIS).length ();
needs parentheses to keep indentation

http://codereview.appspot.com/4605047/diff/1/lily/beam.cc#newcode571
lily/beam.cc:571: + stems.back ()->extent (commonx, X_AXIS).length ();
needs parentheses to keep indentation

http://codereview.appspot.com/4605047/diff/1/lily/beam.cc#newcode591
lily/beam.cc:591: me->set_property (bound_info[d], scm_list_2
(scm_cons
(ly_symbol2scm ("X"), scm_from_double (span[d])),
Hmm, this strikes me as a bit weird; we don't usually set properties
at this
late stage.

left-bound-info and right-bound-info are calculated at the beginning of
Line_spanner::print, so this setting of Beam properties, albeit late in
the game, would be in keeping with the stage at which these properties
are calculated in the Line_spanner.  Granted, I could be using one bad
practice to justify another, but it seems like in the Line_spanner case,
this is an appropriate place to calculate this information.

http://codereview.appspot.com/4605047/



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