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Re: LilyPond 2.21.80 installer on MacOS 10.15 (Hans Åberg)


From: Jacques Menu
Subject: Re: LilyPond 2.21.80 installer on MacOS 10.15 (Hans Åberg)
Date: Sat, 3 Apr 2021 00:02:48 +0200

Hello Hans,

Sorry if the question has already raised and I missed it.

Marnen’s 2.20 release works fine here with Frescobaldi 3.1.3 on Big Sur 11.2.3.

My question is: SimpleSynth seems to be 32 bits only, how can I get the MIDI output played? 

I’ve installed brew and timidity, but I don’t know how to use it  from within Frescobaldi:

menu@macbookprojm: /usr/local > ./Cellar/timidity/2.15.0_1/bin/timidity
TiMidity++ version 2.15.0 -- MIDI to WAVE converter and player
Copyright (C) 1999-2018 Masanao Izumo <iz@onicos.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

Thanks for your help!

JM

Le 2 déc. 2020 à 20:04, Hans Åberg <haberg-1@telia.com> a écrit :


On 2 Dec 2020, at 18:33, Carl Sorensen <c_sorensen@byu.edu> wrote:

Marnen's application bundle is available on his web site:

https://bintray.com/marnen/lilypond-darwin-64

This is for the stable release.

Because Marnen's build is MacOS native, rather than GUB, …

The GUB is not used anymore, I believe: Apart from the license issue, there is a problem with getting a working cross compilation SDK. There used to be a problem with it using clang, but that should be fixed.

I assume that his build recipe will build ARM apps as well.  But it will likely need to be run on an ARM-based system.

The universal binaries are just separate compiles bundled together:
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary





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