lilypond-user
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Cues and Rest Collision Warning


From: Archer Endrich
Subject: Re: Cues and Rest Collision Warning
Date: Tue, 14 Mar 2023 14:36:40 +0000
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:102.0) Gecko/20100101 Thunderbird/102.8.0

Thank you Xavier and Jean.  The warnings have disappeared and the MMrest with #-6 is perfectly placed on the E line of the staff.

The revised version looks like this:

\score {

  \new Staff {
    \time 4/4
    \clef treble
    
    g'1^\markup{Fl 1} |
      <<
          { \voiceTwo
          \once \override MultiMeasureRest.staff-position = #-6
          R1 }
            \oneVoice \new CueVoice {
                r4^"Oboe cue" \stemUp g'8([ a'] ~ a'2) |
          }
      >>
    r2^\markup{Fl 1} bes'8->\sfz\>([ a'] ~ a'4\!\p) ~ |
  }

}

Thanks again,

Archer


On 14/03/2023 12:13, Xavier Scheuer wrote:
On Tue, 14 Mar 2023 at 12:55, Archer Endrich <archerhgm@gmail.com> wrote:
>
> The reason I used c'1\rest was so that the rest would be placed on the
> bottom line of the Staff.  I would really like a centered rest (R1) but
> this automatically places it on the 2nd line from the top, which does
> conflict with the music of the cue.

Hello,

Replace your c'1\rest with

  \voiceTwo
  R1
  \oneVoice

In case the positioning of the multi-measure rest is not satisfactory you can use
\once \override MultiMeasureRest.staff-position = #-6
as documented in NR 1.2.2 Writing rests > Full measure rests

Cheers,
Xavier

--
Xavier Scheuer <x.scheuer@gmail.com>


reply via email to

[Prev in Thread] Current Thread [Next in Thread]