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[Mldonkey-bugs] GUI-Protocol 10


From: luculus
Subject: [Mldonkey-bugs] GUI-Protocol 10
Date: Sun, 19 Jan 2003 14:22:18 +0100
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Hi!

I just played around with a little prototype of a gui for mldonkey. What I saw 
was, that the client fires messages at the gui just containing a option list 
with the client_ip in it. Although I have a dynamic ip it will only change in 
a matter of hours and not seconds, so I see no need to for this message to be 
sent that frequently.






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