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From: | Pantxo Diribarne |
Subject: | [Octave-bug-tracker] [bug #45494] Patches have spurious (antialising) lines in vector printout |
Date: | Thu, 20 Jul 2017 15:41:57 -0400 (EDT) |
User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:53.0) Gecko/20100101 Firefox/53.0 |
Follow-up Comment #28, bug #45494 (project octave): >> What is the issue there? gl2ps does have a pretty elaborate depth sorting algorithm (I attached the svg file I obtain using the latest gl2ps). Notice how the blue triangle has been split into two so that one is drawn first then the red triangle then the remaining blue triangle. Obviously you can't pack the 2 blue triangles back into a single polygon or you'll end-up with a very wrong figure. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?45494> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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